Special Guests

Adkison, Peter

Peter Adkison has worked as a serial entrepreneur in the tabletop games industry since 1990.  His first business was Wizards of the Coast, which he founded in 1990.  During his 11-year tenure as CEO, Wizards published Magic: The Gathering, acquired and relaunched Dungeons & Dragons, and brought the Pokémon trading cards out of Japan to the rest of the world. Read full biography...

    Arneson, Chris

    Chris Arneson graduated from UW Whitewater with a BFA in 1996. As a freelance illustrator he has had the pleasure of working on such CCGs as World of Warcraft, Legend of the Five Rings, Legend of the Burning Sands, Doomtown, Rifts, Wheel of Time and Warlord. Being a local to the Lake the Geneva area he considered himself lucky to get to work with Jim Ward, Lester Smith and Tim Brown on their Dragon Elves game. Lately he has been having a ton of fun freelancing for Joseph Goodman, of Goodman Games, on his MCC and DCC lines, including multiple modules from their Lankhmar Kickstarter. Read full biography...

      Blackburn, Jolly

      Knights of the Dinner Table was accidentally created by Jolly R. Blackburn way back in 1990 as ‘filler’ for his small press magazine, Shadis. It was something of a ‘creative burp’ and Jolly really didn’t give it much thought. Perhaps that’s why he was just as surprised as anyone that soon KODT was overshadowing everything else he’d ever done and that the created was now controlling the creator. Read full biography...

        Bradford, Adam

        Adam Bradford (aka BadEye) is the Product Director for D&D Beyond at Curse. His passion for gaming started with The Legend of Zelda, but his first love has been Dungeons & Dragons for over two decades. He started DDB in 2017 and oversees the continued growth of the platform. Adam lives in Huntsville, Alabama with his wife, two sons, and his husky and bassador animal companions named Samson and Delilah. You can find Adam on Twitter (@BadEyeAdam). Read full biography...

        Braun, Jason

        Jason Braun is a freelance illustrator who lives in an unpronounceable Wisconsin town. He graduated from UW-Milwaukee in 1998 and worked as a graphic designer for years before leaving the corporate world to focus on his art. In addition to his OSR credits, which include Gamehole Publishing, Goblinoid Games, Chaotic Henchmen Productions, Black Blade Publishing, and Pied Piper Publishing, Jason loves to create creepy horror art – just for funsies. He also writes and illustrates a semiweekly webcomic at TrollAndFriends.com. Read full biography...

          Bulmahn, Jason

          Jason Bulmahn is the Director of Game Design at Paizo Inc. and creator of the Pathfinder Roleplaying Game. After joining Paizo as the Managing Editor of Dragon Magazine in 2004, Jason went on to take over as the Lead Designer in 2007. His RPG design credits include the Pathfinder Roleplaying Game Core Rulebook, Bestiary, Advanced Player's Guide, Beginner Box, and the Advanced Class Guide. Jason has written for Paizo Inc., Wizards of the Coast, and his personal imprint, Minotaur Games. His work has earned one Origins Award and more than twenty-five ENnie Awards, including Best Game and Product of the Year. Read full biography...

            Butler, Jeff

            Jeff Butler was born in Madison Wisconsin. He is an American illustrator and comic book artist. Butler worked for TSR, in the art department for 5 years, illustrating products for D&D, and Marvel Super Heroes, Dragonlance novels, and other projects. Read full biography...

              Carr, Mike

              Began gaming with the international federation of war gamers (IFW) in 1960’s as a teenager. He created the game “Fight In The Skies” (aka Dawn Patrol) and self-published it at the recommendation of Gary Gygax as part of the IFW’s Wargame Inventors Guild (WGIG) in 1968. Read full biography...

                Chenault, Stephen

                Born into a world with a bewildering array of worthless “life choices” and meaningless “life options.” As a youth, it was with great insight and eagerness he took to examine those options and pathways, promptly ridiculed them and dumped them into the waste bin that would become other’s lives. Stephen chose the path of the brutal verbal assaults which, on occasion, lead to brutal physical rebuttals. Brittle teeth in hand, Stephen chose an academic path to lengthen what was about to become a shorter than average life span. He wasted years of his life pursuing higher education in history before realizing that we all are, no matter what, doomed to repeat it. Read full biography...

                  Chumley, Brent

                  Brent has produced art for a multitude of media including cover paintings, interior illustrations, collectible card art, cartography (maps), graphic design, page layout, t-shirt designs, miniatures paintings, concept art and commercial photography for a plethora of clients. Some of the gaming brands Brent has produced work for include: Dungeons & Dragons, D&D Dragonfire, Shadowrun, Legend of the Five Rings (CCG and RPG), Doomtown: Reloaded CCG, Metal Magic & Lore, The Vampire’s Codex, Bruce Heard’s Calidar fantasy campaign setting as well as his own
                  Dragonverses® line of art.

                  Brent lives in southern mid-Illinois and is available for commissions

                  Read full biography...

                    Clark, Chris

                    Chris Clark began his “professional” gaming career by running events at Gen Con in 1977. He formed Inner City Games Designs in 1981 to publish the game Inner City RPG while attending the University of Illinois. Since then, Chris has written more than 70 published role-playing, miniature, card and board games, including Fuzzy heroes and War PIG’s and he is still writing them for Inner City Games Designs today. He wrote two generic multi-system adventures with the assistance of Gary Gygax in the late 90s; A Challenge of Arms and The Ritual of Golden Eyes. Read full biography...

                      Coleman, Loren

                      Loren L. Coleman is a former member of the United States Navy and Founder of Catalyst Game Labs. He is a prolific Battletech author whose first novel was Double-Blind (1997); after several other Battletech books, he wrote the finale to FASA's "Classic" era novels, Endgame (2002). Coleman came up with an idea to get a license to publish original and canon Battletech fiction set in the classic era, and to sell it via a subscription-based online website; Randall N. Bills, the Battletech line developer, was interested in Coleman's idea for a new business. He is also one of the founders of InMediaRes, a company that he founded with Heather Coleman, Randall Bills, Tara Bills and Philip DeLuca in September 2002 with the intention of licensing Classic BattleTech fiction. This was accomplished in the fall of 2003 when WizKids agreed to grant IMR an exclusive license for publishing new, canon BattleTech fiction online. This was done through BattleCorps.com, which was launched in August 2004. In 2005, InMediaRes announced its intention to create a similar website for Shadowrun, Holostreets. Coleman announced on April 20, 2007 that InMediaRes was in negotiations to acquire the licenses for Classic BattleTech and Shadowrun from WizKids as Fantasy Productions' license was set to expire. In June 2007, InMediaRes created the Catalyst Game Labs imprint from which to publish their Shadowrun, and Classic BattleTech licensed properties, as well as other material which could be produced or licensed at a later date.  In early 2010s, he began writing The ICAS Files series, a science fiction short-stories.

                        Cook, David “Zeb”

                        David "Zeb" Cook joined the TSR design staff in 1979, as employee #24 and through the dint of persistence rose employee #2 or 3 (in senority only) the time he left in 1994.In those years he designed such things as X1: The Isle of Dread (with the late Tom Moldvay), the D&D Expert Set, Oriental Adventures, the AD&D 2nd Edition Rules, the Conan RPG, the Indiana Jones RPG, the Escape From New York boardgame (really!), the Planescape Campaign Setting, and what must have been the personal pinnacle of his career the Bullwinkle and Rocky Party Game. After leaving TSR, Zeb entered the world of videogames where he worked on a lot of things that never saw the light of day and a few that did such as Lords of the Realm III and the City of Villains MMO. He currently works as a Content Zone Lead on the successful and entertaining Elder Scrolls Online MMO.  Read full biography...

                          Curtis, Michael

                          Michael Curtis is the fevered mind behind many of Goodman Games’ more popular adventures for the Dungeon Crawl Classics RPG. He’s also the one responsible for the award-winning The Dungeon Alphabet. When not furiously rushing to meet deadlines, Michael’s mind can be found wandering the Appalachian fantasy setting of the Shudder Mountains, stalking the corridors of the Warden, prowling the foggy streets of Lankhmar, or fleeing for his life in Tegel Manor—all settings he’s lent his talent to. Michael lives in Suffolk County, NY, with the requisite number of books and cats to maintain his writer status. Read full biography...

                            Curtis, Tyler

                            Tyler Curtis is a versatile and creative visual artist with over 15 years of working with some of the most interesting people in the world. His documentary and editorial photography has taken him around the world with the top artists, musicians, world leaders, and even some actual Knights. Read full biography...

                              Darlene the Artist

                              Darlene is an American artist and calligrapher whose artwork appeared in early Dungeons & Dragons works published by TSR. Her best-known piece, the full-colour map of the Flanaess that accompanied the 1980 folio edition of the World of Greyhawk by Gary Gygax, was used as the basis of all subsequent Greyhawk publications and maps until Greyhawk publications were discontinued by Wizards of the Coast in 2008. Read full biography...

                                Desanto, Tom

                                Tom DeSanto is a founding writer/producer behind some of the biggest franchises in movie history (X-Men, Transformers). DeSanto’s films have grossed more than $3.3 billion dollars worldwide with a per film average of more than $550 million at the box office, in addition to billions more in merchandising. The proud owner of more than 30,000 comic books and a self-described pop culture junkie, DeSanto dreamed of bringing the characters he loved as a kid to life in Hollywood. X-Men was first on his list and besides producing, DeSanto co-wrote the story. DeSanto brought the property to director Bryan Singer and spawned a billion dollar franchise for Fox and started Marvel’s rise out of bankruptcy.

                                After the success of X-Men, DeSanto pulled another undervalued property, Battlestar Galactica out of mothballs and developed Galactica for Universal Television. Battlestar Galactica found a home on Sci-Fi Channel and was the number one rated mini-series of 2003 for all of cable. Many of DeSanto’s ideas and designs made it into the show including human Cylons, female president, and the new Vipers.

                                Tom is also an avid gamer that grew up playing D&D.  He is working with Gary's family to bring Gary's IP to the world in new ways to introduce the genius of imagination to the next generation.

                                  Easley, Jeff

                                  Born in Nicholasville, Kentucky in 1954. He majored in art at Murray state university, and graduated with a BFA in 1976. After a brief freelance career, he came to TSR in 1982 as a staff artist. He served in that capacity throughout the WOTC merger, before parting ways in 2003. Today he continues to freelance from his home in Wisconsin. Read full biography...

                                    Elmore, Larry

                                    I have been creating fantasy and science fiction art for over 40 years.
                                    I was best known for the work I did at TSR Inc., the company that produced the role playing game Dungeons & Dragons. Read full biography...

                                      Faden, Alyssa

                                      Alyssa Faden has been a professional cartographer and GenCon panelist since 2012. She is best known for her incredible cityscapes and stunning details, often inviting viewers of her creations to see stories-within-stories for years after. Read full biography...

                                        Goodman, Joseph

                                        Joseph Goodman founded Goodman Games in 2001 and has had a lot of fun publishing games ever since. Joseph created the Dungeon Crawl Classics line of adventure modules, and is the lead author on DCC RPG. He reads way too much and tries to get out to the woods at least once a month. He lives in the San Francisco Bay area, caught halfway between civilization and the wilderness, halfway between gamers and the muggles, halfway between a life of the mind and the real world. He has a wonderful non-gamer wife April, who is enthusiastically helping to raise his two sons Haven and Pearce to become just as interested in games as their dad. Read full biography...

                                          Gygax-Cousino, Elise’

                                          Gary’s eldest daughter attended the early Gen Con conventions as a young child, selling “gourmet” hot dogs and sodas to hungry game enthusiasts.
                                          One of the original D&D play testers, and helped collate the original boxed sets in the basement of their 330 Center Street house.
                                          Worked for TSR from 1976 to 1981 starting as a girl Friday, worked various positions; Reception, Sales and Advertising departments and attended Trade Shows and Gaming Conventions. She hesitantly, admits to modeling for various 1970’s gaming advertisements, and the last position she held at TSR was Executive Secretary to the President and CEO, (i.e. Gary Gygax), and was his personal chauffer. She also worked on the first Lanier word processor inputting original Dungeons & Dragons manuscripts, and answering fan mail. Read full biography...

                                            Gygax, Ernest

                                            The eldest son of Gary Gygax, co-creator of D&D, Ernie served as one of the very few original play-testers for Chainmail and Dungeons and Dragons. Ernie helped to shape both games by his ambitious and relentless play. His characters would become legendary to the D&D universe. Read full biography...

                                              Gygax, Heidi

                                              Heidi Gygax grew up around the gaming industry as the third child of Mary Jo and E. Gary Gygax.  From a young age, Heidi and her siblings worked concession stands at Horticultural Hall for Gen Con game conventions, and later worked in the TSR booth.  In her teens, Heidi began working summers at TSR, and later full time in the Gen Con department, at the Dungeon Hobby Shop, and Marketing, until the ousting of all named Gygax.  Read full biography...

                                                Hammack, Allen

                                                Allen Hammack has contributed to some 80 products as author, designer, editor, or developer. The “Master of Mythology” most recently was editor of and on the design team for the Top Secret: New World Ordertm espionage RPG by the new TSR. Hired by Gary Gygax in 1978, Allen was Manager of Designers during the “Golden Era” of TSR. He writes often on using myths and legends of the world in gaming: three books on the subject, the Viking Gods boardgame (which some say foretold the Thor: Ragnarok movie…), and was co-editor of Dungeon Masters Guide and Deities & Demigods during the five years he served at TSR. Allen’s most popular module is C2: Ghost Tower of Inverness, which was specifically referenced in the second D&D movie and the TV show The Goldbergs. Read full biography...

                                                  Ibrahim, Noura

                                                  Noura Ibrahim is an actor/ singer/ writer and the Co-Founder and Producer of the WotC partnered 7th House Studios- a new Hollywood livestream studio focused on improving lives through gaming.   Read full biography...

                                                    Jackson, Steve

                                                    Steve Jackson has been designing games for 40 years and has no plans to stop. His creations include Munchkin, Illuminati, the GURPS and TFT roleplaying systems, Ogre, Car Wars, and Zombie Dice. He was recently gobsmacked by an invitation to visit Dublin as one of the Guests of Honour at the 2019 World Science Fiction convention. He said yes, of course. Read full biography...

                                                      Jaquays, Jennell

                                                      Jennell Jaquays professional life has centered around game making for over 40 years. She pioneered pre-made RPG scenarios in her Dungeons & Dragons fanzine The Dungeoneer in 1976 and is STILL known for her Judges Guild D&D adventures Dark Tower, Caverns of Thracia, and Book of Treasure Maps, while Runequest fans know her for Griffin Mountain and Duck Tower. Traveller players remember her for illustrations of Warships in Fighting Ships (Traveller Supplement 9). One of her small sketches also graces the pages of the first issue of Dragon magazine. Read full biography...

                                                        Johnson, Harold

                                                        In the fall of 1978, Johnson responded to an ad in Dragon magazine for a job as a games editor at the magazine’s publisher, TSR. He was not selected for the job after the interview, but applied for another job with TSR as a game designer, but instead TSR hired him as an editor. His first assignment was as a copy editor on the original Dungeon Masters Guide, to which he also contributed some rules. Read full biography...

                                                          Kammer, Alex

                                                          Alex Kammer is a lifelong gamer and a maniac collector. He started playing D&D in 1982 and for that last 20+ years has been playing in a weekly gaming group – The Gamehole. In fact, Alex has probably played in as many 1st edition D&D sessions than just about anyone alive. He also owns one of the most definitive and complete collections of 1st/2nd edition TSR D&D in existence. Read full biography...

                                                            Kask, Tim

                                                            Tim met Gary Gygax at a Gen Con in 1974 a few months after calling him at home to inquire about some chainmail rules. Tim was introduced to a brand new game called Dungeons & Dragons while at Gen Con. He was instantly enamored and began running it for his gaming group in Carbondale, IL. Gary & Tim stayed in contact and Tim’s group unknowingly served as playtesters for the new game. This relationship eventually lead to Tim being hired by Gary as the first full time employee at fledgling Tactical Studies Rules (later TSR, INC) in 1975. Read full biography...

                                                              Kenreck, Todd

                                                              Todd Kenreck is the host and Content Director for D&D Beyond. He has been a massive fan of D&D since the 80s. He was also the director of the documentary series Dungeon Life, Cosplay Boom and host of NBC's video game show InGame. He also has produced videos for MSNBC, Forbes and Buzzfeed and lives with his wife Meagan in Seattle. Read full biography...

                                                                Kenzer, Dave

                                                                David formed Kenzer & Company with six other stalwart RPG enthusiasts in 1993. Since then he has teamed up with Jolly Blackburn and is responsible for the publication of “Knights of the Dinner Table” as well as HackMaster RPG, Aces and Eights RPG, the Monty Python CCG, the Kingdoms of Kalamar fantasy campaign setting to name a few.

                                                                David is the proud father of three daughters, a loyal Chicago Bears fan (Bear Down!) and an all-around great American. He is best known at Gary Con for running numerous pick up sessions of Hackmaster and finding new inventive ways to achieve TPK’S. Read full biography...

                                                                  Kilbane, Pat

                                                                  Pat Kilbane was bitten by the roleplaying bug in 1979 with the Holmes D&D Basic Set. He is creator of the YouTube channel Dorks of Yore, host of the web series RPG Science, and director of an upcoming documentary about Gary Gygax and the creation of Dungeons & Dragons. Read full biography...

                                                                    Kovacs, Doug

                                                                    Born in the United States in 1973. Doug Kovacs grew up in the northwest suburbs of Chicago, playing with Star Wars figures, then GI-Joe, and later graduating to Dungeons and Dragons and other RPGs (which he continues to play to this day). He drew his way through High School, avoiding involvement in most things but art class, where he cultivated a love for all forms of painting and drawing. At 16 he thought he invented cubism, but then realized he was wrong. Read full biography...

                                                                      Kovaleski, John

                                                                      John Kovaleski has been called by his peers a modern-day Renaissance Man: US Naval Officer, Merchant Marine Captain, Husband, Father, Outdoorsman, Athlete, Engineer, Entrepreneur, Inventor, 3d Artist, Game Designer, Innovator and CEO. Read full biography...

                                                                        Kuntz, Terry

                                                                        Theron "Terry" Kuntz was born December 25, 1953. He first met E. Gary Gygax and his family by an introduction provided by his brother, Robert Kuntz, during the late 1960s. Theron had become entranced and inducted into Historical Miniatures Gaming as a recreational pastime. When he returned to Lake Geneva, Wisconsin during 1970, Theron became involved with the Lake Geneva Tactical Studies Association (L.T.G.S.A.), proto-RPG rule testing for the "Fantasy Supplement" within the Chainmail rule source, and the proto-test version of classic Dungeons & Dragons RPG using "The Castle Greyhawk Campaign" as devised by E. Gary Gygax. Read full biography...

                                                                          LaForce, Dave ‘Diesel’

                                                                          David S. LaForce is one of the first generation artist for Dungeons & Dragons. LaForce started his career in 1979 with TSR where he was initially hired in the shipping department. Catching the eye of David Sutherland, (head of TSR’s art department) who had him submit some sample drawings. Two of the three samples were bought and used for the Dungeon Master’s Guide. LaForce was hired by the art department where he remained until 1998. One of his first assignments was “C1: The Hidden Shrine of Tamoachin.” Many of his illustrations can be seen in the first Dungeons & Dragons manuals. LaForce’s love of historical map cartography can be depicted in the designs he has created in Dragonlance, Birthright and Dark Sun. Read full biography...

                                                                            Leason, Jeff

                                                                            Jeff "Duck" Leason started playing Dungeons & Dragons (OD&D) in 1975, with a fellow boy scout, Skip Williams. Jeff was hooked and bought his first copy of D&D from 330 Center Street, the Gygax family's basement. Three years later, after graduating high school, Jeff started working in the shipping department at TSR, as its 17th employee. (He was guaranteed a job at TSR by Ernie G Gygax, Jr, a high school friend and fellow orchestra member.) Read full biography...

                                                                              Lesch, Tracy

                                                                              Tracy Lesch was one of the pioneering artists for D&D. Beginning with his work in the Blackmoor supplement, he went on to create iconic illustrations for Eldritch Wizardry, The Dragon Magazine, the original Tomb of Horrors, the Dungeon! board game, and other games like Boot Hill and Warriors of Mars. Read full biography...

                                                                                Lindsay, Chris

                                                                                Chris began his love affair with Dungeons & Dragons as a wee lad in the early ‘80s. In 2010 Chris joined the D&D brand team and is currently the product manager for Dungeons & Dragons as well as the head of the D&D Adventurers League and the architect for the Dungeon Masters Guild, and Guild Adept program. Chris has been known to hop in front of a camera now and again, originally for ExtraLife charity events, and more currently on Maze Arcana’s Peanut Gallery, and as a Dungeon Master during the Stream of Annihilation. Chris can also be seen handing out DM advice on Geek & Sundry’s Epic Homebrews episode of GM Tips with Satine Phoenix. You can find him on Twitter under the moniker @Onnatryx. Read full biography...

                                                                                Maker, Ross

                                                                                Ross Maker has been gaming for some sixty years and designing games for nearly all that time.  He was the original dwarf in Dave Arneson’s Blackmoor campaign.  In 1978 he was co-designer with David Wesely of Source of the Nile, which won two Charles S. Roberts Awards, two Strategist Club Awards, a Game Designers’ Guild Select Award and was named to the Games Magazine 100.  More recently he was the editor for the still-born 4th Edition of Don’t Give Up the Ship, and designed the Of Czars and Sultans module for Sergeants Three’s Bring Up the Guns. Read full biography...

                                                                                  Manganiello, Joe

                                                                                   Joe Manganiello is an actor, a producer, a director, a published author, and an Emmy winning narrator. He holds a BFA in acting from The Carnegie Mellon University School of Drama and could most recently be seen battling giant monsters in New Line’s RAMPAGE with Dwayne Johnson and in his debut as super-villain ‘Deathstroke,’ during the end credits scene in Warner Brothers/DCEU’s JUSTICE LEAGUE. Manganiello has just completed work on SHOPLIFTERS OF THE WORLD, which his company 359 also produced. Joe will next be seen in the title role of the redemption drama STANO, about a man who returns to the Bronx after serving 18 years in prison for a mistake he made as a kid that ultimately robbed him of a professional baseball career and the love of his life, which Manganiello also produced. Read full biography...

                                                                                    Marks, Greg

                                                                                    Greg Marks is an evil mastermind directing his criminal army of precocious felines from the birthplace of gaming: Lake Geneva, Wisconsin. He and his cat minions have worked on products for every edition of Dungeons and Dragons and written too many adventures for organized play campaigns to count. He has administered several OP campaigns and is currently the Associate Resource Manager for D&D Adventurers League. Greg and his cats have written for Dragon and Dungeon Magazines, Fantasy Flight Games' Midnight setting, Raging Swan Press, and Kobold Press. When DMing, Greg says he loves to weave a memorable story, whether the players prefer challenging combats or lots of social interaction. Read full biography...

                                                                                    Mazzanoble, Shelly

                                                                                    Shelly Mazzanoble will always play a magic-user. There. She said it. Enough pretending to want to break out of her comfort zone. She’s a magic-user. She’s also the brand lead for Avalon Hill and loves talking about that one time she played Diplomacy and SOMEONE (okay, it was Ben Petrisor) stabbed her in the back and took over her beloved Russia. If you enjoy tales of sorcery, board game upheavals, and reasons her 3 year-old is crying (HINT: She tried to make him eat a Nutella crepe), find Shelly on Twitter and Facebook. Read full biography...

                                                                                    Mearls, Mike

                                                                                    Mike Mearls works as the Senior Manager on the D&D team. He led the development of the fifth edition rules and oversees the development of new campaigns, worlds, and rules for the game. Other RPGs he has worked on include Feng Shui, Unknown Armies, Vampire, and Warhammer FRP. He’s been a D&D player since the early 1980s. His other interests include the fiction of Clark Ashton Smith and Fritz Leiber, the films of Quentin Tarantino, and video games such as Destiny and Halo. Read full biography...

                                                                                      Megarry, Dave

                                                                                      He took part in playing fantasy adventures in Dave Arneson’s original Blackmoor, a game that incorporated much of the Fantasy Supplement of Gary Gygax and Jeff Perren’s Chainmail game. These experiences and codified them in to a much more regular, but still dynamic, board game Dungeon! in 1973. Gary Gygax was the biggest proponent of the game, playtesting, making modifications, creating variants, and shopping is around to various game publishers. At one point, Gary and David made an offering of the game, titled Dungeons of Pasha Cada, to Don Lowry of Guidon Games but it was ultimately decided that it would be too expensive to print the maps. Finally, the game was picked up by TSR who put it into production in 1975. Read full biography...

                                                                                        Messenger, Jon

                                                                                        Jon Messenger has been a storyteller from a young age.  When he was ten, his older brother introduced him to something that would change his life forever: Dungeons & Dragons.  Years of living in a world of imagination made the transition to author easy.

                                                                                        Read full biography...

                                                                                          Metcalf, Lloyd

                                                                                          I began as an artist from the time I could hold a crayon. Around 1983 or so my friends and I discovered the Mentzer Red Box, then AD&D. I was always inspired by the classic Dungeons and Dragons books and art. There was a true sense of adventure in the worlds that unfolded in all of them. Read full biography...

                                                                                          Miller, Jason Charles

                                                                                          Jason Charles Miller is a highly accomplished singer/songwriter and voice actor.  He’s the host of Geek & Sundry’s Starter Kit (a show that teaches new players about RPGs), and a cast member on Sirens of the Realms on the D&D twitch channel.  Voice acting highlights include: Neverwinter Online (Drizzt Do'Urden), Attack on TitanGundam: Iron Blooded Orphans, The Legend of Korra, Hearthstone, Star Trek Online, World of Warcraft, Avatar: The Last Airbender, Final Fantasy 14, and the Super Street Fighter series.  Music highlights include: 3 Gold Record Awards as the lead singer of Godhead and writing the Critical Role theme song. Read full biography...

                                                                                            Miller, Marc

                                                                                            Marc Miller is an award-winning game designer with experience reaching back some forty years. He playtested John Hill’s original Squad Leader; he once slept overnight in Jim Dunnigan’s office; he (well, his company) published a game by Gary Gygax. He designed one of the Europa Series games. He once won a Hunt For Red October naval miniatures game refereed by Tom Clancy himself. He designed the best-selling science-fiction role-playing game of all time. Marc was the second role-playing game designer inducted into the Adventure Gaming Hall of Fame (Gary Gygax was the first), and his role-playing game Traveller is in the Hall of Fame in its own name. Did we mention he was a founding member of the legendary Game Designers’ Workshop? Marc lives in Illinois with his wife Darlene. Read full biography...

                                                                                              Mornard, Mike

                                                                                              Michael first became involved in wargaming back in early 1972. A friend of his in Boy Scouts invited him to join a tabletop battle game at Don Kaye's house. That Saturday they played Chainmail on Gary Gygax's original sand table that had been moved from 330 Center St. into Don's garage. Sometime in late 1972, while outside of Don Kaye's garage, one of the other players, Rob Kuntz, mentioned that Gary Gygax had a new game called Greyhawk and invited him to a game. Read full biography...

                                                                                                Noe, Mike

                                                                                                Mike Noe stumbled into the miniatures industry in the summer of 1982, when a RPG buddy asked him if he’d be interested in a two week temporary job at Ral Partha hand stamping serial numbers into a limited edition dragon mini, and he never left.  Read full biography...

                                                                                                  Otus, Erol

                                                                                                  Erol Otus is an artist and game designer best known for his work on the Dungeons & Dragons fantasy role playing game.  He was a member of TSR's art department from 1979 to 1981.  After TSR, Otus worked on computer games at several studios including Microprose, Spectrum Holobyte, Hasbro, and Toys For Bob/Activision; notable titles include Star Control 2 and the Skylanders franchise.  He lives in Berkeley CA and continues to create artwork for RPGs. Read full biography...

                                                                                                    Parish, Chad

                                                                                                    Chad Parish is a game author, podcaster, and gaming organizer who first cut his teeth playing the 1st edition of Advanced Dungeons and Dragons way back in 1979.   As one of the principle writers for TSR Game’s, Top Secret: New World Order, Chad worked on the core rules as well as writing the game’s introductory mission, The White Queen. When not writing, Chad’s gaming activities are either focused on promoting all the great games and game editions no longer in print via Gary Con’s first official gaming group, The Dead Games Society, or he can be heard hosting on podcasts, with his credits including TSR’s Game School and The Dead Games Society podcast.  Read full biography...

                                                                                                      Pavlet, Terry

                                                                                                      Terry was first published at age 14 by TSR. Graduated from the Milwaukee Institute of Art and Design with BFA’s in Illustration, Graphic Design, and Advertising. Freelances as Haus of Design, undertaking Illustration and Graphic Design, in comics, RPG, logos, etc. He has created works for the likes of in RPG/CCG work for Wizards of the Coast, Fantasy Flight Games, White Wolf, Frog God Games, TPK Games, comics for DC, Image, Disney. Read full biography...

                                                                                                        Perren, Jeff

                                                                                                        Jeff Perren was an early member of the Lake Geneva Tactical Studies Association along with Gary Gygax, Terry and Rob Kuntz, Ernie Gygax, Mike Reese, Leon Tucker, and Don Kaye.  Perren developed his own rules for Siege of Bodenburg, and shared them with Gary Gygax. Early in 1970, the LGTSA purchased a considerable number of Elastolin figures, which motivated Perren to develop four pages of his own rules for these miniatures which focused on mass combat. Perren and Gygax put together this set of medieval miniatures rules and called it Chainmail for publication in a Castle & Crusade Society fanzine called The Domesday Book. Perren and Gygax also designed the miniatures game Cavaliers and Roundheads (1973), the first game published by Gygax's company TSR.  Read full biography...

                                                                                                          Phoenix, Satine

                                                                                                          Satine Phoenix is the Community Manager of Dungeons and Dragons, co creator of Maze Arcana, Host of GM Tips on Geek & Sundry, Dungeons and Dragons Guild Adept, Founder of CelebrityChariD20.com & Meetup.com/LATabletopGamers, Co-Author of The Action Heroine's Journey & Co-creator & artist on New Praetorians, Jewelry Designer & freelance Illustrator on Burningquill.com. Read full biography...

                                                                                                          Pokorny, Stefan

                                                                                                          Stefan Pokorny is a fine artist and former art teacher who began running 1st edition D&D games around the tender age of 14 years old.   In 1996, he founded Dwarven Forge, a Miniatures Terrain company that started slowly but would go on to fund 4 hugely successful Kickstarter campaigns. He has run his “Theatrical” D&D games at various conventions, including GaryCon, GameHole Con, ConnectiCon, and others. Read full biography...

                                                                                                            Rasmussen, Merle

                                                                                                            Merle’s diverse genre credits include STAGECOACH KINGTM: Western Stagecoach Commerce Mini-Game by Kenzer and Company plus PLANETARIUM: Rasmussen’s GuideTM series of short, generic science-fiction books describing planets and containing adventure hooks by Frog God Games. “The Administrator” is also the author of TOP SECRET: NEW WORLD ORDERTM The Espionage Role-Playing Game by TSR, Inc. Recently, he wrote two game accessories: “Isle Beebak in Lake Nessumsar,” an entry in Legends of Adventure (NTX3) by Pacesetter, and “Encounter: Shipwrecked on Lay-Goh Island,” an entry in How to Write Adventure Modules That Don’t Suck, by Goodman Games. His published works include two articles: “Merle Rasmussen’s 7 of the Best,” an entry filed under movies in Multiverse: A blog from TSR®, Inc., and “LEGO® Building Toy Maps,” an entry in How to Write Adventure Modules That Don’t Suck, by Goodman Games. Read full biography...

                                                                                                              Reese, Mike

                                                                                                              Mike Reese started miniature wargaming in 1962 using HO scale armor models, 20mm plastic troops, and S scale model train buildings. He first met Gary Gygax through a postal player section in The General, heading 20 miles out to play with Gary and introduce him to WWII skirmish gaming. Read full biography...

                                                                                                                Rutenberg, Ruty

                                                                                                                US Army OIF/OEF Veteran, Actor, Writer, Voice Over, and Award Winning Dungeon Master & Creator. Ruty's expertise spans multiple platforms, with work alongside all the major studios on titles such as *Argo, Fury, Finest Hours, Magnificent Seven*, the recently released *Growhouse* by Snoop Dogg & DJ Pooh, and *The Wall* directed by Doug Liman. Read full biography...

                                                                                                                Stark, Ed

                                                                                                                A gaming professional since 1990, Ed's experience includes tabletop game design, fiction writing, and computer game design. His tabletop experience includes work on the West End Games' Star Wars, TORG, and Paranoia systems and he designed both the ShatterZone and MasterBook games while at WEG. At TSR and Wizards of the Coast, Ed spent time as the Lead Designer on the Birthright team and worked on Planescape, Ravenloft, and other campaign settings. Read full biography...

                                                                                                                  Sullivan, Stephen D.

                                                                                                                  Stephen D. Sullivan is one of the original Dungeons & Dragons crew (joining TSR in 1980) and helped found Pacesetter, Ltd. (CHILL).  He is also the award-winning author of dozens of novels and stories, including trilogies for Legend of the Five Rings, Spider Riders, and Dragonlance. Other cool stuff he’s worked on includes Star Wars (game), Teenage Mutant Ninja Turtles and The Simpsons (comics), and Iron Man (the junior novel).  His latest projects include Dr. Cushing’s Chamber of Horrors (a classic monster novel), Tournament of Death 4, and his award-winning novelization of the “Worst Film Ever Made”—Manos: The Hands of Fate. www.cushinghorrors.com - www.stephendsullivan.com Read full biography...

                                                                                                                    Talanian, Jeffrey P.

                                                                                                                    Jeffrey Talanian, designer for North Wind Adventures, started playing Dungeons & Dragons in 1981. From 2005 to 2008, Jeff had the opportunity to develop several Castle Zagyg projects under the guidance of his friend and mentor, E. Gary Gygax (R.I.P.). These days, Jeff’s focus is on the RPG he authored, the ENnie nominated Astonishing Swordsmen & Sorcerers of Hyperborea™, now in Second Edition hardback format. Read full biography...

                                                                                                                      Tito, Greg

                                                                                                                      Greg Tito has had weird and long career as an Off Broadway stage manager, a playwright, a theater carpenter, a secretary, an RPG designer, a games journalist, and now a PR/Marketing person. He has loved Dungeons & Dragons ever since 1985 when he found an old copy of the AD&D Dungeon Master’s Guide on his brother’s bookshelf and he honed that love of fantasy storytelling in the dark streets of Sasserine by way of the Upper West Side gaming group he joined in 2004. He moved his family (wife + two young kids) to Seattle in 2015 to work on D&D and he’s never looked back. Read full biography...

                                                                                                                      Urbach, Charles

                                                                                                                      Charles Urbach is an award-winning writer and colored pencil illustrator with more than 25 years of experience in design, publishing, and illustration. He began work in graphic design in 1991 just as the technology of design was moving away from traditional cut and paste techniques into digital technologies. While working for regional publishers across New York State, he earned a bachelor’s degree in illustration from SUNY Fredonia, with an emphasis on colored pencil drawing, traditional painting, and traditional printmaking. Read full biography...

                                                                                                                        Wampler, Jim

                                                                                                                        Jim Wampler has been playing role-playing games since everything was just plain “D&D” and campaigns were refereed with a mismatched stack of books and pamphlets. Jim’s earliest published art and articles appeared in Tim Kask’s Adventure Gaming magazine and Judges Guild Pegasus magazine. In 2005, Jim founded Mudpuppy Games and published James M. Ward’s Metamorphosis Alpha 4th edition. Read full biography...

                                                                                                                          Ward, James M.

                                                                                                                          Obviously, he was born, and not quite as obviously, he has lived a pleasantly long time. He married his high school sweetheart and she’s put up with him for 45 years. He has three unusually charming sons, Breck, James, and Theon. They in turn have given him six startlingly charming grandchildren, Keely, Miriam, Sophie, James Preston, Teagan, Noah. In that same stretch of time he managed to write the first science fiction roleplaying game, Metamorphosis Alpha; he worked for TSR and did lots of D&D and AD&D things; and designed the bestselling Spell Fire and Dragon Ball Z CCGs. Read full biography...

                                                                                                                            Weis, Margaret

                                                                                                                            Margaret Weis worked for TSR for many years, where she helped create and co-authored with Tracy Hickman the best-selling series, Dragonlance Chronicles and Dragonlance Legends. She is the author/co-author of many other best-selling series, including the Deathgate novels. Weis lives in Wisconsin with four dogs, Dixie, Tika, Joey the Thug, Clancy the Hooligan. Weis and her dogs enjoy competing in flyball tournaments with their team, the Barkbarians. Read full biography...

                                                                                                                              Wesely, David

                                                                                                                              David Wesely is a war gamer, game designer and video game developer. He has been credited with the idea of the roleplaying game by Dave Arneson. Wesely earned a BS in Physics at Hamline University in 1967and a MS in High energy Physics at the University of Kansas in 1969. Read full biography...

                                                                                                                                Wham, Tom

                                                                                                                                Tom Wham is best known for creating whimsical board games that feature his unique artwork. However his first design credit is actually a miniatures wargame titled “Ironclad” with Don Lowry in 1973. Tom worked for Guidon Games when Gary Gygax asked him to run the auction at Gen Con IV. A few years later, in 1977 Tom came to work at TSR, Inc. Tom held many positions with TSR over the years from general office support to manager of the Dungeon Hobby Shop. He contributed to many projects, including artwork for the AD&D Monsters manual and published several games in The Dragon magazine. Read full biography...

                                                                                                                                  White, Derek

                                                                                                                                  Derek "The Geekpreacher" White is an Ordained Elder in the United Methodist Church and has been an active part of the convention scene for over 15 years where he worked as a volunteer for gaming companies such as KenzerCo and Troll Lord Games. His "watershed moment" arrived in 2007 when he had the privilege of being a part of a panel on Faith & Gaming with Gary Gygax and Michael Stackpole at GenCon. Shortly thereafter, he was asked to moderate similar panels and lead ecumenical worship services at GenCon, Gary Con, and other conventions around the country. In 2016, Luke Gygax asked Derek to become an official part of the Gary Con family and appointed him as chaplain. Read full biography...

                                                                                                                                    Williams, Penny

                                                                                                                                    Penny Williams is happy to revisit her old haunts in Lake Geneva for Gary Con.

                                                                                                                                    During her tenure with TSR, Inc. Penny served as Game Questions Expert and head of the RPGA Network. Later with Wizards of the Coast, she worked in the Managing Editor’s office, lending her expertise to a number of role-playing games, including 3rd edition Dungeons & Dragons, Marvel, and Star Wars. Her writing credits include several game adventures plus a few short stories, most of them co-authored with her husband Skip. Read full biography...

                                                                                                                                      Williams, Skip

                                                                                                                                      Skip Williams is happy to return once again to his hometown of Lake Geneva for Gary Con. Skip has numerous role-playing game credits, most notably as co-author of the D&D 3rd Edition game. He’s recently published work through Goodman Games, Schwalb Entertainment, and Hammerdog Games. When not contriving dire plots to bedevil role-players, Skip putters in his vegetable garden and orchard (which keep many deer and rabbits fed), and works to reclaim the fields around the farmhouse he shares with Penny, his wife, from the obstinate weeds that blanket them. He also paints miniature figures. Read full biography...

                                                                                                                                        Zocchi, Lou

                                                                                                                                        Louis Zocchi, Adventure gaming hall of fame 1987
                                                                                                                                        Colonel Zocchi served in the Air Force from 1954 until 1975. He retired as a E-6 Technical Sergeant and served as
                                                                                                                                        an Air Traffic Controller and Instructor. While working a ground controlled approach radar, Zocchi was credited with saving a
                                                                                                                                        B-47 by controlling him to a safe landing through very heavy fog. Zocchi started selling Adventure·games in 1965, by mail and after he retired, Zocchi Distributors became a full time business. In 1990 Zocchi joined the Mississippi State Defence force, and later transferred to the Alabama State defence force, where he worked his way up to full Bird Colonel and retired. Read full biography...